The Psychology of Speedrunning

Negative Headspace

How do you make an old video game new? Compete with others to play it as fast as possible. Shown are parts of the title screen animations for Pikmin 2 (2004) and Super Mario Sunshine (2002), both by Nintendo. Screen recording and illustration by Alexander R. Toftness.

Community

Competition and Cooperation

Your Brain on Speedruns

References

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Xander Toftness, M.S. in Psychology, is a PhD candidate in cognitive psychology. He runs the ARTexplains Science & History YouTube channel, and loves his cat.

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Xander Toftness

Xander Toftness

Xander Toftness, M.S. in Psychology, is a PhD candidate in cognitive psychology. He runs the ARTexplains Science & History YouTube channel, and loves his cat.

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